Skip to content
All projects
Concept project2026

Kırk Yıl — mobile app

Mobile app · UI/UX design

An ordering app I designed for Kırk Yıl Kahve, the fictional café from my identity project. I started from three assumptions: there is a queue at the counter in the morning, newcomers don't know which № to pick, and paper stamp cards get lost. In the app you order ahead and choose a pickup time; a three-question taste test suggests a №; and the loyalty card fills up on your phone.

Concept project · fictional brand, not client work. The idea, art direction and every decision are mine; I use AI as leverage to speed up production.

Client
Fictional brand · self-initiated
My role
UX flow, wireframes and UI design
Scope
Proto-personas, flow, wireframes, 8 screens, UI kit
Tools
Illustrator, Photoshop, Figma
Year
2026
Kırk Yıl — mobile app, page 1 / 3: Opener: project summary and three app screens
Kırk Yıl — mobile app, page 2 / 3: Three features for queues, jargon and lost cards: assumptions, proto-personas, user flow and wireframes
Kırk Yıl — mobile app, page 3 / 3: Two users' mornings: screens from the taste test to the order, and the UI kit

Contact

Let's work together.

Open to full-time, part-time and project-based graphic design and social media roles, in Ankara or remote.

omer@neptay.com